Clay Ceramic Renders
Personal Project
A recreation of high quality images through the 3D pipeline.
These 3D images were:
modeled in Maya,
textured in Substance Designer,
rendered in V-Ray, and
edited in Photoshop.
The Project
I was inspired to create these 3D renders after noticing a beautiful default page in Squarespace.
I wanted to challenge myself to recreate these vibrant photographs of pottery in 3D from scratch.
Website Credit: Squarespace
Ceramics by Felt+Fat
3D Modeling
Using the website’s images to guide me, I was able to
3D model, UV unwrap, and set up cameras that matched the references.
Below are wireframes of the scenes.
Texturing
Adobe Substance 3D Designer was used to procedurally create the textures.
I exported diffuse, roughness, and normal maps in 2k.
Below are the node graphs that produced the realistic textures seen in the renders.
Below is the graph for the wood texture, on the right are the diffuse, roughness, and normal maps exported.
Below is the graph for the marble texture that produced two diferent variations using procedural nodes.
Lighting,
Rendering & Post-Editing
Autodesk Maya was used to set up lights to match the reference.
The images were rendered in 4k using V-Ray as my rendering engine.
The images were taken into Adobe Photoshop
to be color-corrected and adjusted.