Clay Ceramic Renders

Personal Project

A recreation of high quality images through the 3D pipeline.

These 3D renders were produced in Maya using VRay to render.

The Project

I was inspired to create these 3D renders after noticing a beautiful default page in Squarespace.

I wanted to challenge myself to recreate these vibrant photographs of pottery in 3D from scratch.

Screenshot of Squarespace default page

Website Credit: Squarespace

Ceramics by Felt+Fat

3D Modeling

Using the website’s images to guide me, I was able to 3D model,
UV unwrap, and set up cameras that matched the references.

Below are wireframes of the scenes.

Overhead camera view of 3D wireframe
Side camera view of 3D wireframe

Texturing

Adobe Substance 3D Designer was used to procedurally create the textures.
I exported diffuse, roughness, and normal maps in 2k.

Below are the node graphs that produced the realistic textures seen in the renders.

Below is the graph for the wood texture, on the right are the diffuse, roughness, and normal maps exported.

Substance Designer graph for marble texture
Wood floor 2k diffuse texture map
Wood floor 2k roughness texture map
Wood floor 2k normal texture map

Below is the graph for the marble texture that produced two diferent variations using procedural nodes.

Substance Designer graph for wood floor texture
Procedural marble 2k diffuse texture map for plate
Procedural marble 2k diffuse texture map for table

Lighting,
Rendering & Post-Editing

Autodesk Maya was used to set up lights to match the reference.

The images were rendered in 4k using VRay as my rendering engine.

The images were taken into Adobe Photoshop to be color-corrected and adjusted.

Thank you for reading through my workflow for this project, contact me for any questions/ requests!

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Brooklyn Digital Foundry Stills